Skip to main content

D3d12Renderer

Struct D3d12Renderer 

Source
pub struct D3d12Renderer { /* private fields */ }
Available on Windows and crate feature d3d12 and (crate features d3d11 or d3d12 or wasapi-renderer) only.
Expand description

Terminal sink that submits decoded video frames to a caller-supplied D3d12FrameRenderer. Only built with the d3d12 feature — every consumer that doesn’t need to render to a window pulls in neither this nor the windows dependency it needs for the zero-copy path.

Handles two kinds of input, dispatched on frame.format():

  • Pixel::YUV420P: CPU-decoded (e.g. from SwDecoder) — copies pixel bytes to the GPU via D3d12FrameRenderer::submit_yuv420p.
  • Pixel::D3D12: GPU-decoded (from D3d12vaDecoder) — zero-copy, draws straight from the decoder’s own texture via D3d12FrameRenderer::submit_nv12_texture.

Implementations§

Source§

impl D3d12Renderer

Source

pub fn new( name: impl Into<String>, renderer: Box<dyn D3d12FrameRenderer>, ) -> Self

renderer is whatever the caller’s own D3d12FrameRenderer implementation is — already constructed and pointed at a real window/device by the time it gets here. This element doesn’t create or own a window itself.

Source

pub fn resize(&self, width: u32, height: u32) -> Result<()>

Call when the target window resizes.

Trait Implementations§

Source§

impl Element for D3d12Renderer

Source§

fn name(&self) -> Arc<str>

Returns a cheap clone (refcount bump, not a deep copy) of this element’s name — crate::bus::BusEvent stores names as Arc<str> for exactly this reason: a hot path like crate::queue::Queue posting BusEvent::Dropped once per overflowed buffer shouldn’t pay for a fresh heap allocation every time it wants to report which element it is.
Source§

fn element_type(&self) -> ElementType

Source§

fn pp_log(&self) -> &PpLog

This element’s identity for crate::bus::Bus::post — same id/name as Element::name, just already wrapped as the crate::pp_log::PpLog its pp_info!/pp_warn!/pp_error! macros need. A stored private field, not built fresh per call, for the same reason name() returns a cheap Arc<str> clone instead of a fresh String — see its own docs.
Source§

fn pp_log_mut(&mut self) -> &mut PpLog

Mutable access to the same field Element::pp_log reads — used by crate::pipeline::ChainBuilder to stamp the owning crate::pipeline::Pipeline’s id onto every element that passes through it, via element_pp_log. Not meant to be called from anywhere else.
Source§

fn graph_id(&self) -> Option<ElementId>

A pre-reserved graph identity for elements that expose dynamic attachment handles. Most elements receive an ID from ChainBuilder and keep the default None implementation.
Source§

impl Sink for D3d12Renderer

Source§

fn consume(&mut self, buf: MediaBuffer) -> Result<()>

Source§

fn control(&mut self, _msg: ControlMsg) -> Result<()>

Reacts to a ControlMsg (pause/resume/stop) and, for anything with a downstream of its own, forwards it on — same shape as consume, just a separate channel from MediaBuffer so it can reach every element (not just ones that already know how to interpret a data buffer) and, at a crate::queue::Queue, jump ahead of whatever data is backed up instead of waiting behind it. No default: every Sink has to consciously decide what this means for it, rather than silently dropping it.

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

§

impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more