Skip to main content

D3d11TextLayerHandle

Struct D3d11TextLayerHandle 

Source
pub struct D3d11TextLayerHandle { /* private fields */ }
Available on Windows and crate feature d3d11 only.
Expand description

Dynamic text drawn into a super::D3d11VideoCompositor scene, obtained via super::D3d11VideoCompositorHandle::add_text_layer — there’s no upstream Pipeline branch feeding this input, only D3d11TextLayerHandle::set_text calls. Not an crate::element::Element — never wired into a Pipeline (no Sink, no bus/topology identity). Named to match D3d11VideoLayerHandle’s family, but it isn’t as thin as the rest of that family: every other *Handle in this crate is a cheap, Clone-able Weak-backed proxy over state it doesn’t own, whereas this one owns a real device/font/frame-pool and does actual GPU work (rasterize + upload) on every set_text call.

Deliberately doesn’t expose VideoRect/VideoFit the way crate::elements::VideoLayer does: unlike video, whose input aspect ratio is arbitrary and must be fit into a caller-chosen box, a rasterized text bitmap’s pixel size is always known exactly the moment its content is decided, so set_text computes and applies the layer’s rect itself from that exact size every time the text changes.

Implementations§

Source§

impl D3d11TextLayerHandle

Source

pub fn set_text(&self, text: &str) -> Result<(), D3d11TextLayerError>

Rasterizes text and swaps it in as this layer’s frame, resizing the layer’s rect to the new bitmap’s exact pixel size (keeping the top-left position from the last Self::set_position/creation call). Empty (or whitespace/control-only) text hides the layer instead of drawing a zero-size frame.

Source

pub fn set_position(&self, x: i32, y: i32) -> Result<(), D3d11TextLayerError>

Moves this layer’s top-left corner without touching its current size (unaffected until the next Self::set_text call).

Source

pub fn set_opacity(&self, opacity: f32) -> Result<(), D3d11TextLayerError>

Source

pub fn set_z_index(&self, z_index: i32) -> Result<(), D3d11TextLayerError>

Source

pub fn set_visible(&self, visible: bool) -> Result<(), D3d11TextLayerError>

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

§

impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more