pub struct D3d11VideoCompositorInput {
pub sink: Box<dyn Sink>,
pub layer: D3d11VideoLayerHandle,
}Available on Windows and crate feature
d3d11 only.Expand description
The two endpoints created for one compositor input registration.
Fields§
§sink: Box<dyn Sink>§layer: D3d11VideoLayerHandleAuto Trait Implementations§
impl !RefUnwindSafe for D3d11VideoCompositorInput
impl !Sync for D3d11VideoCompositorInput
impl !UnwindSafe for D3d11VideoCompositorInput
impl Freeze for D3d11VideoCompositorInput
impl Send for D3d11VideoCompositorInput
impl Unpin for D3d11VideoCompositorInput
impl UnsafeUnpin for D3d11VideoCompositorInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more